vesion 1.1.0
main changes:
- Added support for the PolygonCollider2D with multiple paths
other changes:
- Added new function to PolygonUtility (IsPointInsidePolygon(Vector2[] polygon, Vector2 point))
- Changed PolygonCollider2DSolver.ClosestPoint(Vector2 point) to public
- Changed PolygonCollider2DSolver AddComponentMenu Address
- Removed Debug.DrawLine from PolygonCollider2DSolver.OnCollisionStay2D()

vesion 1.0.0
- First release